This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?

There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.

So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!Continue Reading

Movie tie in games get fun. Do you have someone play the movie and they know everything that should be happening? Or do you have a movie tie in game that tries to go beyond the movie and risk making something that people don’t like? And does it matter if it’s a super successful everyone in the world has seen it movie vs more of a niche film?

We’re taking a stab at those questions and more when Adam Reck from Battle of the Atom stops by the show to talk Blade 2 for the PS2 and Xbox.Continue Reading

The Marvel cinematic universe might have only existed since 2008, but that doesn’t mean there weren’t Marvel movies before. And I’m not talking about that quack of a Howard the Duck movie either.

Listen in as TJ Johnson from Voice from the Underground and Lakers Fast Break comes to talk about the awesomeness of Blade, being a fractional vampire, and the joys of early 3D gaming.Continue Reading