There are games that make you feel like a superhero, and then there are games that make you feel like you forgot to read the instructions, lost the instructions, and maybe the instructions never existed in the first place. Uncanny X-Men on the NES proudly lives in that second category.

This week, we’re taking a look at a game that technically features some of our favorites from Marvel’s mutants, but in a way that raises a lot of questions. Mostly “why does it work like this?” and “who thought this was a good idea?” Along the way, we’ll try to connect the dots back to the comics and see what actually made the jump from page to cartridge.

Joining the show are frequent guest and actual real-life friend Adam Williamson, along with Miles Stokes from Jay and Miles X-Plain the X-Men, bringing the kind of X-Men knowledge and patience required to make sense of a game that absolutely refuses to explain itself.

So grab a friend, a pile of comfort snacks, and a security blanket because everything you’ve heard about this game is probably true. I hope you survive the experience.Continue Reading

It’s finally time to check out the Capcom Fighters, and what better place to start than at the beginning of that run? The X-Men have been a vital part of this show from the start and there’s really no better place to get things rolling here than with a look at a game based on the Fatal Attractions story arc.Well, based on might be a strong phrase. Listen in as Miles Stokes and Matt Hunter from Jay and Miles X-Plain the X-Men stop by to take a look at Children of the Atom and all of the history and lore behind it.Continue Reading

What happens when you have a wonderful Marvel franchise that’s had a string of crappy games? Eventually you have to get something good, right? Well GOOD NEWS EVERYONE! WE FINALLY GOT IT!

Listen in as Miles Stokes from Jay and Miles X-Plain the X-Men comes on to talk  X-Men for the Sega Genesis. I promise you, this one is totally x-ellent.Continue Reading