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DC Universe Online with David Gallaher
Congratulations! You’ve been hired by the Justice League. Your title is “Hero,” your qualifications are “showed up,” and your first assignment is standing in Metropolis next to Superman while a stranger in a very small cape asks you where the good loot is. Welcome to DC Universe Online, the game where you can create your own superhero and then spend the entire first hour in the character creator, agonizing over the exact shade of your cape and a name that isn’t already taken by eleven thousand other guys who thought “Night-something” was original.
The premise is gloriously simple: you get to live in the same world as Batman, Superman, Wonder Woman, and the rest of DC’s heavy hitters, and the heavy hitters are weirdly cool about it. Nobody asks for a résumé. Nobody questions why a hero named “SteelGhostFlash7” is suddenly on the Watchtower. The Joker is out there being the Joker, Lex Luthor is out there being smug, and you are out there trying to figure out whether you’re a legend in the making or just a guy in tights who’s very good at following the glowing arrow on the map.
Leaping into the DC playground with us is David Gallaher, writer of some of your favorite video games and comics, which means he’s spent years inventing heroes and villains on purpose, a luxury the rest of us only get in a character creator. David has been on both sides of the page, so he’s perfect for the question at the heart of this episode: when you drop yourself into a universe where the icons were already established decades ago, do you feel like a hero, or a very enthusiastic extra with a better costume?
So grab your most dramatic cape, practice your brooding stare in the mirror, and settle in. Somewhere out there a hero is saving the city, and he’s definitely using a username he regrets.
Also be sure to check out the full post so you can see some of the stuff that Daybreak sent over for me to share. It doesn’t play nicely with RSS feeds.
X-Men Origins Wolverine with Grant Stoye
Wolverine is the best there is at what he does, and what he does is get stabbed, shot, and set on fire before shrugging it off and asking where the nearest bar is. His healing factor makes him the only character in comics who can have a terrible day, a worse day, and a questionable haircut, and still be back to normal by Tuesday. It’s easily the most relatable power in the Marvel universe, provided you’ve ever tried to recover from a long weekend.
This episode is about X-Men Origins: Wolverine, a game built on the idea that a man with an indestructible skeleton has somehow misplaced his own backstory. He’s got amnesia, a grudge, and a tank top collection that suggests he’s never once been cold. It’s a story about a guy trying to remember who he is, told in a medium where the answer is usually “the one who’s yelling and tearing through everything within reach.”
Helping us sort through the rage and the sideburns is Grant Stoye, the comic writer behind some of your favorite independently released comics and one of the minds behind the currently running Kickstarter for Yule Volume 2. Grant knows a thing or two about Wolverine-level resilience. Independent creators bounce back from deadlines, printer quotes, and shipping costs that would flatten lesser mutants, and their healing factor runs on coffee and optimism. If anyone can tell us whether a hero who survives everything can still keep a story interesting, it’s a guy who makes comics happen with no safety net and a lot of heart.
Bring a bandage you won’t need, hide anything made of paper, and let’s find out whether this one earns its snikt or just growls a lot and leaves.
Garfield a Tail of Two Kitties with Chris Maynard (Following Films)
Garfield has spent decades perfecting one skill: refusing to leave the couch. So of course Hollywood sent him to England, handed him a royal lookalike, and made him the most reluctant cat in the history of the monarchy. Garfield: A Tail of Two Kitties is a movie about mistaken identity, a very large castle, and a cat whose idea of a crown jewel is anything left unattended on a buffet table.
Naturally, a video game was in order. The Nintendo DS got its own version, and so did the PlayStation 2, which means this cat managed to be a tiny royal on your lap and a tiny royal on your TV. Not many orange cartoon cats can say they’ve been in two different living rooms at once without moving.
Joining us to sort through the royal mess is Chris Maynard from Following Films. Chris knows his way around a movie, which makes him ideal for the question at the heart of this episode: when you turn a movie about a cat pretending to be a prince into a game, does the cat get to keep pretending, or does he just end up running down hallways? Chris is here to tell us whether this is a proper adaptation or a very loud costume party.
So polish your crown, put the snacks within reach, and let’s find out whether A Tail of Two Kitties is a game fit for a king or one that should have stayed incognito.















