This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?

There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.

So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!Continue Reading

You know what’s crazy? That we somehow got to the PS1 without a home console Fantastic Four game. You’ve got one of the most iconic groups in the Marvel Universe, a group that pretty much defines what it means to be Marvel, and it takes this long to get a game made? It’s pretty bad if you ask me.Come listen in as Alistair from Get Soft with Dr. Snuggles comes by the show to talk Fantastic Four and this game that clearly suffers from a thing known as “being an early 3D game.” But does that make it bad? Continue Reading