Holy hybridized heroes and gamma-powered game adaptations, comic crusaders! This week on Play Comics, we’re diving beak-first into the pixelated pandemonium that is Disney’s PK: Out of the Shadows for PS2 and GameCube – because apparently someone thought the best way to honor The New Papernick Adventures (or The Duck Avenger for us North American folks) was to trap Donald Duck’s superheroic alter ego in a 3D action-adventure that makes even the most patient gamers quack under pressure.

Released in 2002 by Ubisoft Casablanca, this cel-shaded space opera promised to let players wield PK’s X-Transformer gadgetry while battling the dastardly Evronians in their quest for galactic domination. What it actually delivered was a gaming experience that had all the depth of a Duckburg puddle and combat mechanics so repetitive that even One, PK’s AI companion, probably wished he could compute his way out of this digital disaster.

Joining us for this intergalactic expedition into mediocrity is Esh Johansen from the YouTube channel Fiction Addiction – a man who’s already subjected himself to this very game and lived to tell the tale with his signature blend of wit and existential gaming dread. Together, we’ll explore how this comic book adaptation managed to take one of Disney Italy’s most innovative sci-fi superhero series and transform it into a linear platformer that makes rescuing scientists feel like actual work.

So grab your cape and prepare for an episode that’s infinitely more entertaining than grinding through the same alien duck enemies for hours on end – which, let’s be honest, isn’t exactly setting the bar at Ducklair Tower heights. Will this Evronians-versus-earthlings adventure redeem itself through sheer nostalgic charm, or will it vanish into the shadows faster than Donald’s secret identity? Tune in to discover if this galactic game deserves a place in the Hall of Heroes… or should be banished to the Phantom Zone alongside Superman’s worst enemies!Continue Reading

Holy podcast, Batman! This week on Play Comics we’re diving into the shadowy world of Gotham with a game that’s as elusive as the Riddler’s puzzles and as intense as a Batmobile chase. Get ready to explore Batman: Rise of Sin Tzu, a game that swooped onto the PS2, Xbox, Gamecube, and Game Boy Advance bringing with it a whirlwind of caped crusading action with an original story set in the legendary world of Batman: The Animated Series.

Joining us once again is the Dark Knight of comic book gaming knowledge, Blair Farrell from Comic Book Video Games. Blair’s back in the Batcave to help us unravel the mysteries of this unique title and its connections to the animated world of Gotham’s finest. Is Sin Tzu the villain we never knew we needed, or just another face in the rogues’ gallery? Tune in to find out and maybe learn a Bat-fact or two along the way!

So grab your utility belt and prepare for a night in Gotham like no other. Whether you’re a seasoned Bat-fan or just here for the gadgets and gizmos, this episode promises to be a bat-tastic adventure you won’t want to miss!Continue Reading

Batman is one of the most well know superheroes around despite the fact that he’s not really a superhero when you break the term down. Don’t care, still love him. And that little used fact in games where he’s a pretty good detective.

Good thing we have Matt and Thad from Making Nerds Cringe here to help unravel the mystery of Batman Vengeance. Listen in as we take a look at this Batman the Animated Series (?) inspired game and all the fun that goes with it.Continue Reading