Some duels are fought with cards. Some are fought with dice. And then some… are fought with the Game Boy Advance’s eternal struggle against decent menu navigation. This week on Play Comics, we’re shuffling up and drawing into Yu-Gi-Oh! Destiny Board Traveler and World Championship Tournament 2004, two games that take everything we love about Yu-Gi-Oh!, monsters, strategy, friendship laser beams, and cram it into a tiny cartridge that smells faintly of childhood and battery corrosion.

Joining Chris for this summoning circle of digital nostalgia is David from Anime Field Guide, who brings the kind of anime expertise that makes you question whether your life points can drop below zero if you cringe too hard at English dub dialogue. Together, they’ll explore why these particular duels feel like being trapped in a friendship-branded fever dream, complete with turn-based confusion and more “draw phase” puns than anyone asked for.

So grab your duel disk, blow into that GBA cartridge like it owes you rent, and prepare to enter a world where forbidden memories and confusing mechanics go hand-in-hand. It’s the heart of the cards… but maybe also a faint cry for a player’s guide.Continue Reading

Yu-Gi-Oh is something I never really got into growing up. Or now for that matter since I’ve gotten into some things now that I should have gotten into when I was younger. Although I was kind of around it since I was into Pokemon and Magic: the Gathering so it’s not a totally 100% new thing to me. Plus the memes.

Good thing I somehow convinced Luke Herr to come back for another session of “Luke Explains Things To Chris that Chris Should Already Know About.” This time he takes on Yu-Gi-Oh and a combo shot of games in Forbidden Memories and Dark Duel Stories. Will we be trapped in the shadow realm for attempting this? Only one way to find out!Continue Reading