Chris once again gets sucked in by a creator going out into the world and pushing their stuff. This time it’s the tale of a young bounty hunter and her side quest to find herself. Hurry up and get in on the story by backing Endless Moons on Kickstarter.
Listen in as Tommy Jauregui gives us an insight into Endless Moons, how it came to be, and how you can get yourself a copy of this great story.
We all know KISS the band, right? Those makeup wearing rock dudes who just want to rock and party and put on a good show. Well, did you know that they’ve had comics stretching back to the early days of their career? Or that there’s a game based on one of the runs? I didn’t. Well, I knew there was the KISS game but only that it existed.
Good thing I have Scarlett O’Dell from Gatecrashers here to help straighten everything out. Listen in as I get taught a few lessons but also potentially release a monster out into the world.
Horror and comics just seem to go hand in hand. Horror comics had a large hand in the creation of the comics code many years ago, and it seems like so many people have a secret love and/or talent for horror. So why not have a place where you can let that out without a big commitment?
Enter Steve Foxe, half of the creator team behind Razorblades. Listen in terror as we talk about the creation of a collection of things that go bump in the night, except not anywhere nearly as cheesy as that since Steve is a professional. James meanwhile was not here and may or may not have been tied up in a basement somewhere……….
The world of comics and games, as evidenced by the existence of this podcast, have a decent amount of crossover. But a game where you introduce a whole new team to an already established universe? And have a tie in comic? That’s got to be pretty rare, right?
Listen in as Robert Secundus from Comics XF comes on the show to help take a look at Marvel Nemesis Rise of the Imperfects.
Fist of the North Star 10 Big Brawls for the King of the Universe with Andrew Mecha Davis (Popanimecomics)
These days when a series is based all around fighting and punching people in the face it’s a surprise when there isn’t a fighting game to go along with it. But did you know that there was a time when Street Fighter II hadn’t come out yet? And that people were making fighting games before it?
Listen in as Andrew Mecha Davis from Popanimecomics joins the show to help take a look at Fist of the North Star 10 Big Brawls for the King of the Universe to help solve the mystery of why this anime hasn’t been bigger in the US. And possibly set a new record for longest Play Comics episode title. I’m too lazy to actually go check on that one though, it just feels right.
It’s a thing we’ve all seen before. Post apocalyptic worlds and the groups who rise to power in which to rule them. And it’s something I’ll never really get tired of because all that really means is that you have a fairly familiar stepping stone into a story that can truly go anywhere. That’s what we have here in Scout’s Honor (published by those AfterShock dudes who are trying to take all my money by doing silly things like printing good comics and getting creators who are cool people) and why I’m spending this episode talking to writer David Pepose.
Listen in as I talk to David about how this wonderful book came to be and what drives him to write the way he does.
Comics have such a long history that there’s no way anybody can know everything about every character. M.O.D.O.K. is that way for me. I have an idea of who this giant killing organism is but only because he’s happened to be in other things.
Good thing I have Jordan Blum, one of the writers on the current mini-series M.O.D.O.K Head Games, on to let me know how much fun this series is (he’s right) and how it’s OK that I really don’t know much going into reading this or watching the TV show due out later this year.
No matter what you want to think, the Ang Lee Hulk film exists. And there’s a game to go with it. Yup, it’s a movie tie in game and we all know how those were back in the day.
Or do we? Listen in as Josh Sutton from Panels to Pixels takes a stab at convincing you that not only is this a good movie to go watch, but it’s also not a horrible game to go with it.
Let’s cut to the chase here. I’m a sucker for creators who I see out in the world pushing their stuff. Rich was out in the world pushing his stuff. It certainly doesn’t hurt that Sea of Sorrows is the kind of thing I’d want to read anyway. Historical horror with a lot of it happening under the sea? Yup, sign me up right now. I even wrote a review you can read here.
So like I said, I’m really excited to have Rich Douek on the show to talk about Sea of Sorrows and how it came to be in this crazy world we’ve had this year. Just a heads up though, there were some screaming child audio issues. I did what I could with those.
I look at comics all the time here in this Creator Talk set of bonus episodes. And I’ve looked at a card game that you play in the real world with actual, physical cards like some kind of caveperson. But somehow I’ve never looked at an actual video game. Until now that is.
Time to get old friend Eric Bailey from Tiny Bookshelf to break through that barrier with his game Octobug. You play as a spider trying to get to the end of levels filled with flies. It’s an old school platformer which reminds me a lot of NES games or computer games from when I was in elementary school.
Ninjas are cool. Aliens are cool. So why not make a ninja that’s also an alien? And also has a team of rag tag environment saving sidekicks to help him out? Saving the environment via something aimed at kids and hoping they’ll pressure their adult overlords into following suit is still cool right?
Enter Steve Honeycutt from Ray Can’t Sleep to help us take a look at this alien life form that inexplicably wants to save the Earth.
There are tons of stories about little kids who get to go to other worlds and have grand adventures. Like literally tons, and I’m cool with that. But what I really want to know is how they handled things afterwards. Outside of Peter Pan related things (and Narnia but I think that’s a bit of a stretch) there isn’t really anything.
That’s where Chris Mancini from White Cat Entertainment can help out. Listen in as we talk to Chris about his comic Long Ago & Far Away, which takes a look at what happens when a 30 year old former child hero gets sucked back into the far away world that he helped save long ago.
Post apocalyptic mayhem. New societies and population groups popping up and insisting that they are living the right way. The power struggle between might and right. Giant weaponized vehicles storming across the desert sands. OK, maybe not that last one, but what do I know?
Good thing I have Jordan Forbes from Shonen Flop to help me out with a look at Fist of the North Star on NES. Listen in as we look at yet another game that should have been featured earlier in the run of the show but I just didn’t know it was based on a comic so we’re making up for it now.
Let’s get one thing straight. Lonely Receiver is a really fun read. Rye Hickman (previously published as Jen Hickman) and Zac Thompson are really great humans. Together the make a really good team on a book that you really should be reading. And to have two of the people working on it to come talk about it? That’s really super cool.
Listen in as Rye Hickman and Zac Thompson come talk about where this crazy (in the best way possible) series came from, how they got into comics, and whether they think it’s a good idea to send them pictures of your cats.
Everyone that I know who knows who The Addams family is knows them from the 1960s TV show or the 90s movies. A few people from this game. But basically nobody that I know knew that The Addams Family was a comic. For real, do you know anybody who knew that? I sure didn’t.
Neither did this week’s guest Michael Bivens from Silent Journeys. But he very much did know about the old TV show. I’m really glad I had someone for this episode that grew up with the show a lot more than I did.
We need something wholesome and real life looking and coming of age but also magical. I wonder where we could get something like that right now. Hmmmm, let me think over that one.
Normally I’d ask Sophie Goldstein if she had anything, but I already know that a possible answer here is here recent book An Embarrassment of Witches. Just trust me and go read this one. It’s great, she’s great, show us pictures of your cats.
We’ve already been introduced to the Dark Tunnel from Chris Dreier in the Freaks & Gods comics, but what if I told you that there’s more? And that you could get in on the fun now with just a simple pile of Kickstarter money?
It’s true. Chris has a Kickstarter for Tales from the Dark Tunnel that you really need to check out and throw money at because, like I’ll say many times in the episode, it’s pretty good and the Freaks & Gods comics that kind of go with it are pretty good and Chris is just a cool dude.
We all had toys growing up, and made up stories to go along with them. How do characters from different universes react to each other? Who could conceivably fit in with another toy universe without missing a beat? But most of all, what would happen if you were in that toy universe with them?
This episode we have the Chris Walk half of the minds behind Pursuit of Plastic, a Kickstarter project making a comic that explains exactly that. We also talk about the comic imprint DFAT comics that he and Casey Bowker run to publish their creations.
How do you follow up what is possibly the greatest comic book video game of all time? Or at least was probably holding that spot when it came out. Easy, you just pick the story up right there and start going again. Enter Spider-Man 2: Enter Electro. More like Enter Awesomeness.
Enter Anthony Gramuglia to help break down this not as iconic but equally as good in its own special way sequel, Spider-Man’s place in pop culture, and the Spider-Man comics that were coming out at the time.