This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?

There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.

So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!Continue Reading

Listen up, mutation enthusiasts and multi-platform adventurers, because this week on Play Comics we’re strapping on our Kevlar suits and diving straight into the bewildering, beast-infested, cross-console chaos of X-Men: The Official Game! We’re talking about the 2006 game that launched on practically every system known to mankind (GBA, GameCube, Nintendo DS, PS2, Xbox, and Xbox 360. Seriously, did they forget a platform?), which based the story nominally on the third X-Men film from Fox. You know, the one that showed us what happens when Professor Xavier and Magneto finally decided to outsource their beef settlement to a video game developer.

This particular romp through Marvel’s merry mutant universe was brought to you by the folks who looked at a film featuring Wolverine, Nightcrawler, and Iceman and thought, “What if we made this game SLIGHTLY different on each platform?” It’s like they were challenged to see just how elastic the definition of ‘the same game’ could be, and frankly, the results are beautifully inconsistent. The story was co-written by Chris Claremont (yes, THAT Chris Claremont) and Zak Penn, and it featured voice acting from the actual film cast, which means you got Hugh Jackman’s growl in your living room, your handheld, and probably also your neighbors’ living rooms at 2 AM.

Joining us to make sense of this portable and stationary pandemonium is none other than Alex Zalben from Comic Book Club, a weekly live talk show about comics that’s been running since 2006, performed at every major comic convention you can think of, written up in the New York Times more than once, and hosted literally hundreds of guests with more swagger than most podcasts muster in a lifetime. Alex is a writer, editor, and podcaster who knows his way around both four-color storytelling and video game adaptations, making him the perfect guide to help us determine whether this cross-generational, cross-console adventure managed to capture what makes the X-Men actually work, or if it just made us wish we could teleport away from our screens.

So sync up your Danger Room protocols, pick your favorite handheld or home console, and get ready for an episode that’s guaranteed to be more chaotic than a Sentinel factory explosion and infinitely more confusing than trying to figure out why THIS game exists on THAT console!Continue Reading

Brace yourselves comic connoisseurs and gaming geeks for an episode that will have you questioning reality itself! In this multiversal misadventure we delve into the depths of X-Men Next Dimension, a game that dared to challenge the boundaries of the comic book universe.

But wait, there’s more! We’ve got a special guest star joining us on this cosmic crusade – the one and only Lex W from the Wednesday Toast podcast! Prepare to be dazzled by his wit, charm, and encyclopedic knowledge of all things mutant-related.

As we navigate through the Operation Zero Tolerance storyline, we’ll uncover the secrets behind this dimension-hopping extravaganza. From mind-bending plot twists to jaw-dropping gameplay mechanics, no stone will be left unturned in our quest for truth, justice, and the ultimate gaming experience.

So grab your controllers, strap on your adamantium seatbelts, and get ready for a wild ride through the annals of X-Men history. This episode is sure to leave you questioning your own reality – or at least wondering why you didn’t invest in a Cerebro helmet sooner.

Excelsior, true believers! The adventure awaits!Continue Reading

Time to get this one out of the way. This podcast exists because of X-Men. The most requested game for people to be a guest for are X-Men games. Specifically it’s this one. What some people would say is “the perfect X-Men game” and I’ve heard this from many many people.

Listen in as Zack Jenkins from ComicxXF comes to finally talk about the game that everyone has been waiting for. X-Men Legends 2.Continue Reading

The early 2000s were an exciting time. X-Men had the start of a feature film franchise and I’m sure there isn’t anything that could go wrong with that at all is there….. But for real people were really starting to get the hang of this PlayStation thing. And this was right at the start of every movie having a game to go with it.

Listen in as Billy comes back to help take a look at this game that certainly isn’t a Capcom vs title, but is still nothing to sneeze at. Mostly because that’s a rude thing to do.

This Episode is brought to you in part by Pocus Hocus, a Kickstarter comic that takes a look at what happens when someone sells their soul to the devil and then decides that they want their soul back.

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X-Men. It’s the reason I started this podcast. It’s the comic series that people ask me about the most for coming on the show. And they just never disappoint because there are about a billion different reasons why people have gotten into them and why they love them. So what’s wrong with another look?

If you ask Kevin Newburn, nothing at all. Which is great because that would have made for a really awkward episode if he didn’t think that these mutants were worth another look.

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The X-Men Return in the sequel to the classic Genesis game. This time around they actually get to leave the mansion and head out into the world. But can they defeat the Phalanx when they come to destroy all mutants?

Listen in as Brandon Cruz from Apathetic Enthusiasm, or is it Intergalactic RSS, or maybe it’s Submitted For Your Approval, aww crap I think we might have a clone problem…Continue Reading

What happens when you have a wonderful Marvel franchise that’s had a string of crappy games? Eventually you have to get something good, right? Well GOOD NEWS EVERYONE! WE FINALLY GOT IT!

Listen in as Miles Stokes from Jay and Miles X-Plain the X-Men comes on to talk  X-Men for the Sega Genesis. I promise you, this one is totally x-ellent.Continue Reading